Razor Rider_Hotel Corridor*

Razor Rider_Hotel Corridor

Razor Rider_Hotel Corridor
After my "Razor Rider: Hotel reception" it's time to see where that elevator goes.
Well, this is first floor corridor of the "Zephyr" hotel. Like the reception, this corridor,
could use some restoration and fixing.
On one side of corridor are capsules for cheap, one night staying (16 capsules) and on other side four 'deluxe'
rooms. Actually, there's no rooms in this model, only doors and short corridor behind.
I'll publish hotel room model separately.
Each door of each capsule can be opened separately, as well as room doors and
elevator door. Whole model is separated in segments to avoid camera's obstruction.
Just grab segment in camera's way, move it away and render. With 'restore' option
you can return element or whole model (character) to default position.
Two simple light sets (by day and by night) are included in pack.

* REPOST!

https://www.renderosity.com/mod/bcs/index.php?ViewProduct=96943

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