Game making advice

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  • #629016
    Nina
    Participant
    Rank: Rank-1

    Hiya! My OH and I want to start making a base/village building game in Unity. Whilst he is great with coding , I am going to be doing the visual parts. I like the idea of using the Toon generation figures for my Npcs etc but I would also like to "make them my own" within Blender or ZBrush, does anyone have any good recommendations for matching scenery and building models? Also , any good tutorials for using them within Unity?
    I need plant models, medieval buildings etc and animals also.
    I can do seamless textures already but not sure where to start on actually making Daz models work within a game etc.

    Thank you for reading!

    #629051
    Errilhl
    Participant
    Rank: Rank 5

    Well, not really what you're asking, but if you're gonna be using the DAZ models for anything "live" with mesh included (like controllable 3D-characters in a Unity game), you need the interactive license for each asset you're using - that means every asset you're using the mesh from, which would pretty much be everything in a 3D game. That gets expensive very quickly. This is of course if you're worried about "legal". If not, no worries (apart from people cracking down on your game with no licenses).

    #629062
    ADAM
    Participant
    Rank: Rank-1

    If your making a game to post here for free then no problems.If you want sell it then you need deep pockets and/or a lawyer.

    My first suggestion if you dont want to model eveeything is get other people on board. A small team might be gathered if you hit MOD forums. Ive seen ridiculously good mods posted free. Second would be freebie sights and ask for permission and/or help. This help will be on their time schedule and most will finish their work but expect some to BS you.

    #629316
    Nina
    Participant
    Rank: Rank-1

    Thank you, yeah I thought I would try the models mentioned from here and see if they are any good for what I want. If so, then I'll be buying them and the licences. I also would like to get a feel for how to put one together myself from scratch

    #629320
    Nina
    Participant
    Rank: Rank-1

    Thank you, I am grateful to be able to try out the stuff here to see what works well. It's pretty expensive to buy a load of stuff that may never get looked at or implemented. But definitely will be purchasing the Unity Licences along with any asset licences that we put in to a finished game. I'm hoping we can do a lot of it ourselves. I'm a 2d artist mainly and have always wanted to try 3dmodels. I'll see how it goes. It's for a fun project first but who knows?

    #629321
    Nina
    Participant
    Rank: Rank-1

    oops double post

    #629522
    EvilMonkey
    Participant
    Rank: Rank 6
    #629542
    Aftyrbyrn
    Participant
    Rank: Rank 4

    Wait, so should we start sharing our UNITY purchases too?

    #629601
    ADAM
    Participant
    Rank: Rank-1

    @evilmonkey

    are these usable in Daz and how do you download them?

    #629624
    EvilMonkey
    Participant
    Rank: Rank 6

    @d0gg0d, I would doubt it would be easy but you can download them from the unreal store/marketplace https://www.unrealengine.com/marketplace/free. I don't know what format they are in or how they are rigged but I would guess they are full models and not figures dressed up like Daz, Poser and the like. Aaaaand I just noticed this on the page "Licensed for use only with UE4 based products".

    It was just something I read recently and thought pertinent.

    #629660
    ADAM
    Participant
    Rank: Rank-1

    I logged in and "brought" most of the free stuff but the Download links wont open when clicked. Possibly a setting on my system. Probably wouldn't work for me anyway. FBX files explode and OBJ files wont pull in texture maps.

    This would be nice to make a game but wont others think the same and post 3 different games with all the same content? If model modifications are allowed it would be a good starting point.

    #629826
    Nina
    Participant
    Rank: Rank-1

    Evil Monkey - Thanks , I'll check it out. Maybe I can make texture maps for the OBJ files if they aren't compatible with Unity

    #631849
    EvilMonkey
    Participant
    Rank: Rank 6

    @shinangel, I only noticed at the end but they're “Licensed for use only with UE4 based products”, so don't bother putting in the work for a Unity game as you won't have the legal right.

    #632209
    Nina
    Participant
    Rank: Rank-1

    OK, thank you x I have decided to learn Sketch up so I can make most of the buildings with that eventually. Also, the Unity store has some pretty decent free assets. I think I'll stick with that to simplify things

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