NYC Tenement Street Facade for DAZ Studio

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NYC Tenement Street Facade for DAZ Studio

Stand on a New York street of the 1920s and 30s. NYC Tenement Street Facade is a 21-metre tenement front with five storeys - a ground floor and four residential storeys up to a pressed-metal cornice with brackets and dentils at 17.5 m - in red face brick with limestone lintels and sills, a belt course, a water table and a rusticated stone base with basement windows and iron grilles. Nine window bays carry double-hung windows with sliding sashes, roller blinds, sheers, geranium pots and rooms behind the glass; two fire-escape assemblies climb four storeys with platforms, stairs, drop ladders and wall brackets.

Two entrances with stone stoops, cast-iron railings and newel posts lead to the double doors 347 and 349 under their transoms and pendant lamps. Beside them, a historic grocery has a wooden front with a panelled bulkhead, a display window with gold-leaf lettering, a recessed glazed door, a sign board, a striped awning and a shallow display of crates, cans, cartons and apples. In front lie a 4 m sidewalk of concrete flags with a granite curb, cellar doors with a stair down, an 8 m asphalt street with a manhole and catch basin, two bishop's-crook street lamps, a fire hydrant, a trash can, a barrel and crates. Use it for period drama, noir and crime, city life, character portraits on the stoop and rainy nights.

Load one of seven ready scenes: 01 Default Street (Classic, Midday), 02 Empty Street (no street props, display goods or window plants; Overcast), 03 Old Neighborhood (Old Weathered, Golden Hour), 04 Evening Street, 05 Night Street, 06 Rainy Street (wet street, sidewalk, curb and stone) and 07 Renovated Facade (Morning). Every scene has 13 cameras - Full Facade, Street Perspective, Main Entrance, Storefront, Fire Escape, Upper Floor Windows, Night Street and Low Angle, plus Character Portrait - Stoop, Second Entrance, Across the Street, On the Fire Escape and Sidewalk Walk.

Seven lighting presets set everything in one click: Morning, Midday, Golden Hour and Overcast use the Iray Sun-Sky for New York with the facade facing south; Evening, Night and Rainy Night use the product's own evening and night skies so the lamps light the brick and the stoops. Every lamp has an emissive globe and a real light. Window-light scripts switch the rooms from All Dark to Random, Upper Floors, Ground Floor or All Lit; light-group scripts turn the entrance lights, the street lamps and a street fill light on and off.

One click changes the whole street between A Classic Tenement, B Old Weathered and C Renovated, or one group at a time: brick (Red Classic, Weathered, Renovated, Dark, Brown), storefront (Painted Green, Painted Brown, Dark Wood), metal (Black Classic, Black Fresh, Rusted), street (Dry, Wet), glass (Clear, Dirty) and five signs (Groceries, Corner Market, Bakery, Tailor Shop, Blank) with matching window lettering. Window scripts close or open all blinds and sashes or mix them, and add cracked glass; visibility scripts hide the fire escapes, the upper floors, the window dressing, the awning, the display, the street props, street, sidewalk, lamps, utilities or the building shell. Sashes, entrance doors, the shop door and the cellar doors open; repeated pieces are DAZ node instances, which keeps memory use and Iray load down.

What's included
- 7 ready scenes: 01 Default Street, 02 Empty Street, 03 Old Neighborhood, 04 Evening Street, 05 Night Street, 06 Rainy Street, 07 Renovated Facade - each with 13 cameras, the lights of the lamps and its lighting.
- 11 sets (merge into the open scene, in place): Facade Shell, Windows, Window Dressing, Fire Escapes, Entrances, Storefront, Sidewalk and Street, Lamps (with their lights), Utilities, Street Props, Cameras.
- 78 modules and props: wall modules (ground-floor and storey modules of the three facade sections, parapet, cornice, belt course, water table, building shell), windows (double-hung and tall windows with sliding sashes, basement windows and grilles, rooms), window dressing (roller blinds in three states, sheers, geranium pot, cracked-glass overlay), fire escape (platforms, railings, stairs, drop ladder, brackets), entrances (stoops, railings, surrounds, double entrance doors 347 / 349, vestibules, connector backs), storefront (front, door, sign, awning, glass lettering, display, display stand, apples, cans, cartons, crate, store connector panel), sidewalk and street (three sidewalk pieces with the granite curb, three street pieces, manhole, catch basin, cellar doors and stair), lamps (entrance pendant, bishop's-crook street lamp), utilities (downpipes, meter box) and props (fire hydrant, trash can, barrel, crates).
- Seven lighting presets (Morning, Midday, Golden Hour, Overcast, Evening, Night, Rainy Night) plus the same seven as render-settings presets; five window-light scripts and six light-group scripts (entrance lights, street lamps, street fill light - on / off).
- Material scripts Classic / Weathered / Renovated (All) and group presets for brick, storefront, metal, street, signs and glass (23 scripts), also as 23 material presets for selected items.
- Window scripts (Blinds All Open / Half Closed / Closed / Mixed; Windows All Closed / Open 25% / 50% / 100% / Mixed; Cracked Glass On / Off), 16 visibility scripts and depth-of-field scripts (Character Portrait, Main Entrance, Off).
- Movable parts: lower and upper window sashes (Open), entrance door leaves, shop door and cellar doors (Door Open).
Connection points for NYC Tenement Hallway / Lobby, NYC Tenement Corner Store and NYC Tenement Basement (not required); connector backs can be hidden.
- Iray Uber materials with base colour, roughness, normal and, where needed, metallic and opacity maps (up to 4096 px for the sign); two procedural sky HDRIs for the evening and night presets.
- Content Library icons for all 197 files, Smart Content metadata and a detailed read-me.

Dimensions and geometry
Facade 21.0 m wide, five storeys, cornice at 17.5 m; three facade sections with nine window bays; sidewalk 4.0 m, street 8.0 m. A ready scene has about 470 nodes, 218 of them DAZ node instances (about 105,000 unique polygons). Texture files total about 425 MB for the three looks and the surface options; a scene loads only the maps of its current look.

Compatibility and notes
Tested on Windows with the product installed from the package into a registered content library: DAZ Studio 4.24 loaded two ready scenes, all 11 sets and all 78 props and ran lighting, window-light, light-group, material, sign, window, visibility and door tests; DAZ Studio 6 loaded and rendered all seven scenes in Iray with lighting, window-light and material scripts. No figure, plugin or other product is required. The one-click presets are plain DAZ Script (.dsa) files and only change nodes that belong to this product, also next to other AuraVix Studio products in the same scene.

The lighting presets change your render settings (Iray environment, sky, tone mapping: exposure, white point, highlights). Morning, Midday, Golden Hour and Overcast use the Iray Sun-Sky, where Iray renders no light nodes - the lamps are lit only in Evening, Night and Rainy Night. Golden Hour is set to 15 October, 16:45, so the low sun rakes the facade from the left; its warm colour comes partly from the tone-mapping white point. Rainy Night also applies the Street Wet materials; Materials > Street > Street Dry brings the dry street back.

All scene images are NVIDIA Iray renders made in DAZ Studio 6 from the product installed from the package, lit only by its own lighting presets and changed only by its own scripts - no extra lights, no postwork beyond the Iray denoiser; cameras render the store's 4:3 frame. The modules / props, visibility and window tiles are the product's Content Library icons.

Smart Content metadata is included and structurally validated. The product is available through Content Library without it.

Installation
Merge the Environments, Runtime and Documentation folders of the ZIP into a registered DAZ content library (the ZIP has no enclosing Content folder). Find the product in Environments > AuraVix_Studio > NYC Tenement Street Facade.

AuraVix_Studio, Environments and Props

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