
UndergroundBarracks
The scene includes several props that can be used independently.
The cabinet, bunk bed, mattress, and cabinets are separate objects, so you can duplicate, remove, or reposition them as needed.
The door can be opened or closed.
Morphs for the mattress can be found under Rigging in the Parameters panel. These morphs allow you to add wrinkles or create a curved, sagging shape.
The two types of light bulbs have separate emissive materials, allowing you to adjust their properties for the best results.
The render was created with the Exposure value set to 1–2 under Tone Mapping in the Render Settings panel.
Weltschmerz
