
CodeLikeMe Unreal Engine - Stellar Objects *Rendering Jupiter Material*
This is the second episode of the series I am working on unreal engine 5 planet rendering material. Last time we implemented a very simple material for the planet Jupiter. Today I am going to improve the material to show the swirling storms that happen on the Jupiter's surface. Also I am going to implement an emission across the edge of the planet's brighter side to give the feeling of an atmosphere around the planet. Also, this time onwards, the planet will react to the sun's position of the sky-atmosphere system.
Tutorial - https://www.youtube.com/watch?v=FDAPaTlpBOA
https://www.youtube.com/watch?v=FDAPaTlpBOA
File Hosting: Google Drive
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