Guilty Gear Stylized Shader in Blender's EEVEE (Part 4 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 4 of 4)

Guilty Gear Stylized Shader in Blender's EEVEE (Part 4 of 4)

The Guilty Gear style shading series in Blender's part 4 will review the changes between Guilty Gear Xrd and Guilty Gear STRIVE as well as important techniques to stylize facial posing and shaders.

*** YOU ALSO GET "FIXY", a 3D model you can use to study and apply the techniques we've seen through these series. You need to install the "Wiggle Bones addon" in the bonus files.

Fixy includes:

* Body pose library

* Commented shaders

* Custom parameters

* Textures, and many more features...

She's released with the license: https://creativecommons.org/licenses/by-nc-nd/4.0/

WARNING: THE TECHNIQUES SHOWN IN THESE SERIES WERE CREATED SO YOU CAN CREATE ANIMATIONS FOR *BLENDER*. PORTING THE MODELS OR SHADERS TO A GAME ENGINE IS A DIFFERENT TOPIC, WITH GAME-ORIENTED TERMS AND TECHNIQUES.

"Fixy_walks_intro.blend" is the complete animation you see in the video for Fixy. It is distributed as *it is* meant to be for studying purposes. It uses the NLA to drive the animations.

Thank you for your support and feedback.

******* TOPICS COVERED *******

The Guilty Gear style shading series in Blender's part 4 will show the following topics:

* Review of the previously explored techniques

* Guilty Gear from Unreal 3 to Unreal 4 (comment from creators)

* Modeling with UV intention

* DBZ examples of normal transfer + UV space

* GBFVS fixing dented shadow and light angle

* NPR shading in Punishing Gray raven + Honkai 3rd

* Masking and Packing channels

* Planning animation and keyframes

* GUILTY GEAR STRIVE (lights and details)

* Hair + FACIAL POSES to the camera

* Blender custom color drivers

* Creating Backgrounds

* Fixy's intro and 3D features (Complete rigged character)

* Acknowledgements

* Why is Guilty Gear Style so good?

* Softimage homage

* Conclusion

*************************************

If you have any questions, please make them in the comment section of the video on Youtube or in the community tab of my https://youtube.com/activemotionpictures.

https://3dcinetv.gumroad.com/l/GGXp4

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