Action RPG Template UE5.4

Action RPG Template UE5.4

Action RPG Template UE5.4

Feature List:

Multiplayer is supported

AI Tools

Ability System

Inventory System

Quest System

Menu - Select Mode | Input Settings | Save and Load | Create Session | Session List | Pause Menu

Third Person and Top Down modes with unique abilities

Save and Load. All progress is saved

Waypoint System - Point of Interests for AI, Pathfinding

Spawn System - The system allows you to spawn/respawn AI in the world in a specific location, at a specific time, with pre-set data.

Optimization Component - Animation, Movement, Rendering, Perception

AITools Helper - Editor Utility for convenient working with tools in the editor

Day Night System - AI behavior depends on the time of day

Teleport System - To another level, To Point

Behavior Templates - Villagers, Guards and Animals are not bound to a certain place, they can move anywhere according to their goals

Spawn Window and AI Statistics

Attributes - Health, Stamina, Attack etc. | Attribute Points | Attributes can affect Attributes | Regeneration

Effects - 29+ parameters | Modify attributes | Apply other effects and tags | Grant abilities | Execution custom logic | Level and Level Up Requirements | Application Policy | Duration and Tick Policy | Stack Policy | Buff | Debuff | Control | DoT | Frontal Block

Abilities - 17+ parameters | Active and Passive | Level and Level Up Requirements | Activation Policy | Interruption Policy | Cooldown, Cost, Charges | Frontal Block | Dash | Sprint | AoE and Target | Casting Bar | Select Area

Effect and Ability Trees

Fall Damage and Damage Handling

Inventory - View Modes | Sorting | Disassembly | Consumable | Weight | Drop Item | Break Item

Equipment - Weapon Modes | Attributes Depend on Level | Set Bonuses | Sockets | Visualization

Incrustation - Set Number of Sockets | Set Available Item Groups | Set Inserts and Extract Cost

Merchant - Currency | Different Assortment | Global/Unique Buyback | Unlimited Amount Option

Craft - Global/Unique Recipes | Multiple Recipes for One Item | Alternative Ingredients

Loot - Pick Up from Ground | Get from Actor | Get from Killed AI

Warehouse - Global/Unique

Trade between players

Quest Chains - Completed or Failed quests trigger another quests

Quest Events (OnAvailable, OnActive, OnComplete, OnFail)

Objective Events (OnActivate, OnComplete)

Local Quests

Objectives: Custom, Discover, Gather Item, Affect World Actor, Deliver Item, Receive Item, Kill, Complete or Fail Quest

Quest Helper - Editor Utility Widget. Helps to check how quests are added to game (which actors are bound to quest)

Track System - Compass | World Map | World

https://www.fab.com/listings/50bf71b3-9c23-4c8b-ab15-0cfa5b614e22

File Hosting: Other File Hosting

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