Vertex Animated Flags

Vertex Animated Flags

Vertex Animated Flags

Technical Details
Features:

flags:

Horizontal Flag
Horizontal Flag mounted at 45 degrees
Vertical Flag
Kiosk-style flag (mounted at 45 degrees)
Beach flag
Triangle flags - 5, 10 and 15 meters.
supporting assets:

Standard Flagpole
45 degree Flagpole
Ringed flagpole (for vertical flag)
Water-filled base (for beach flag)
Texture Sizes:

Each animated flag uses 2 or 4 textures containing motion data, ranging from 322x500 to 1040x400.
Each flag type comes with example Basecolors and textures storing Opacity, Roughness and Metallic. All powers of 2.
A note on Ray Tracing:

If your project uses ray tracing, please ensure that the "Evaluate World Position Offset" option is set on all flag instances. Otherwise, you might see two flags.

Collision: Flags, no. Flagpoles, yes, boxes.

Vertex Count: Ranging from 2053 to 392, at LOD0.

LODs: Yes, for the flags.

Number of Meshes: 8 flags, 4 supporting assets.

Number of Materials and Material Instances (excluding example content):

All flags share one of 2 master materials.
All supporting assets use a simple "ORM"-style material, 2 instances.

Number of Textures:

42 (excluding example content)

Supported Development Platforms: These are normal uassets, they should work on all platforms.

Supported Target Build Platforms: PC, Linux, XBox and PS4 should work.

Android and iOS not yet tested.

https://www.unrealengine.com/marketplace/en-US/product/vertex-animated-flags

File Hosting: Google Drive

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