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  • #1992842
    destiny
    Participant
    Rank: Rank-1

    Hello, I have been check out daz studio and wanted to start learning about it. I am having an issue though. I doing this workflow, creating cloths in clo and exporting it to be used in daz, everything from importing the cloth in daz to using transfer utility, to adding dforce modifier but issue start when im trying to simulate, it takes forever to simulate. there is not much resources online regarding this, the few I found, (collision offset, increasing the particle distance from clo etc) do not really work. Probably there is a better way of doing this that I am not aware of or helpful resources you know about. thanks

    #1992861
    Ethiopia
    Participant
    Rank: Rank-1

    There's a thread in the Daz forums for Marvellous Designer which I believe is from the same company that makes clo.
    https://www.daz3d.com/forums/discussion/364011/the-marvelous-designer-thread/p1
    What kind of clothes are you making?

    #1992864
    destiny
    Participant
    Rank: Rank-1

    Ok, I will check it thanks. im creating like general cloths male and female clothes. still learning

    #1993103
    SkippyTheMeh
    Participant
    Rank: Rank 3

    What are your system specs? Dforce uses OpenCL for simulations, which means it performs better with a fast CPU or preferably a fast GPU.

    #1993111
    destiny
    Participant
    Rank: Rank-1

    I use a 3060 i7 11370H and I use the card for the simulation.

    #1993414
    80's memories
    Participant
    Rank: Rank-1

    I think CLO is more oriented to real life pattern creation. For 3D they recomend Marvellous Designer.
    I've tried a few tutorials, but haven't tried to import to DAZ

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