Script that bridges G8 geoshell presets to G8.1

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  • #1720008
    Kefka
    Participant
    Rank: Rank 3

    I've been meaning to post this for awhile. It is a great freebie that helps with any Genesis 8 geoshell to you want to use on Gen 8.1.

    I always used https://zonegfx.com/iray-vellus-horizon-shader-system-for-genesis-8-female/ when doing close-up shots of the face/body to give it that extra bit of realism. Unfortunately I couldn't figure out a way to use it on 8.1 because the geoshell doesn't show up for this product when in use. Then I found this script and it applied to the provided geoshell like a charm with no messy seam lines or other unpredictable rendering issues.

    I found this simple script on: https://www.daz3d.com/forums/discussion/comment/6949456/#Comment_6949456

    https://www.daz3d.com/forums/uploads/FileUpload/13/ec1071303fbb35da700882c25e079e.dsa

    Instructions on how to use:

    Attached is a script for creating a geometry shell with the following properties on Genesis 8.1 Male or Female figures

    Legacy Material Selection Set (Allows automatically converting Torso to Head & Body surfaces when loading Presets)
    Auto-Fit Base set to correct figure
    Iray Uber shader loaded on all surfaces
    Hold SHIFT while loading to automatically set all UV Maps to legacy maps

    Enjoy!

    #1720073
    Frank21
    Participant
    Rank: Rank 5

    If this script gets G8 geoshells to work on 8.1, without the convoluted process I've been using, I'll be real happy. Downloaded but haven't tried it out yet. Thanks Kefka!

    #1721661
    De4lt
    Participant
    Rank: Rank 5

    I've found that, to solve this problem, you can simply add a Surface Selection Set to the geoshell. Call it 'Torso', and add the 'Body' and 'Head' surfaces to the selection set. Then, with the geoshell selected in the scene, any preset will load correctly.

    For anyone unsure of the process, you select the geoshell in the Scene Tab, then go to the Surfaces Tab. Open the side menu and click "Edit Surface Selection Set(s)".

    In the new window, add a selection set in the left pane and call it "Torso". Then select "Torso" in the left pane and tick "Body" and "Head" in the right pane. Click "Accept" and then go on to load your G8 preset. It should load normally without any further editing required. If there is any issue, just change the UV of the Body and Head surfaces to the UV of the geoshell preset you're applying.

    e.g. in the case of Jepe's Bodyhair Project 78, the presets load fine after adding the Surface Selection Set but, if they didn't, you could simply apply the Base Male UV to the geoshell surfaces to fix any problem.

    As an afterthought, you could also save the geoshell as a Wearable Preset after adding the Surface Selection Set, and load that preset onto a G8.1 figure whenever you want to use it in the future.

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