i need to make a copy of a 3delight shader

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  • #1380597
    globalrecession2009
    Participant
    Rank: Rank 4

    You know how sometimes you look at something and say "hey, i like that"

    But your not sure why you like it. Its just got a certain look that you like

    It turns out that I like like this shader...the AoA shader .....i think its what i like. It seems to be a common thing i see whith thsi look that i seem to like.

    I discovered a look that appealed to me by applying one of those 1 click options to make iray go to 3delight.
    It usually says something like "apply last after selecting all options" to a character.

    I found that when applied to the figure it this gave the AoA_Shader surface properties etc.
    But each one of those 1 click options i found out is different, they are customed for that character, they dont all have diferent settings applied to a characters.

    All i knew was that when i applied this particular 3delight shader thing, i liked what i saw.

    So i started using these 1 click options as a quick solution to turn iray figures into 3delight.

    I have discovered these 3delight shaders also contained bump maps from the figure that i got the 1 click 3deight option file from.

    This was not what i wanted and so now i ask you for help on how to make my own 1 click file option.

    I will post picture to hopefully make it abit clear to see what i am on about.

    https://i.postimg.cc/6q0SvbK1/Screen-Shot-20191217082454.png

    For an example in that picture you see that the 1 click 3delight option is for Genesis 3 Male - Kai

    If i use that 1 click option on another gen 3 male that has iray material then it will convert that into 3delight.

    Here is what i want to do.

    I want to take the exact same settings,options and specular colours etc that get applied to that charcter, and I want to put them into another new shader or file or whatever it is that i have to make.
    I just want those same settings so I can make another one but without the bump maps that are in that 1 click file.

    So, Where has that 3delight shader come from?.......where did the vendor get it from? do they have to buy it to include it in the character or if they made it.......how did they make it?

    I dont know how to ask for help on this because i dont really understand what is acually going on with these click one for 1 click 3delight option things that turn iray figure into 3delight.

    #1384953
    globalrecession2009
    Participant
    Rank: Rank 4

    Just a bump of my own thread ....really wanting to get some help on this.

    I want to keep adding information so that it might make it easier for people to know what it is that i am trying to do.

    After more experimenting It seems what i am really needing to do, is to create a shader called AoA_Subsurface.

    I will use the male model Kai as an example.
    He is supplied with iray materials only.
    You load him up and hes all iray.
    When you click the 3delight shader that says "apply after selecting all other options"

    He then becomes a 3delight figure. Looking in surfaces i see all skin has the shader AoA subsurface

    Well I want to make one of those AoA shaders.

    If i apply that Kai 3delight shader to a female iray figure then she will become 3delight.

    Thats all good, she gets all the settings that i want to use from that Kai 3delight shader.

    But there is the problem where she no longer has her own bump maps assigned to her.

    In difuse settings her torso texture is used but the specular,surface, bump maps etc for torso are still the Male model Kai

    I know that i could use another female 3delight shader thing, but the problem still comes up where those bump maps and stuff wont be the same.

    Those 1 click 3delight quick shader things seem to contain the bump maps of the model it came with.

    How can copy all the settings from that shader and make a new one but not have any bump mps included.

    When i try to save the converted figure as a shader preset its asking for geometry and a surface to be selected.
    This is where i am stuck. I dont understand shaders so I cant5 get past this point. I dont know what to do.

    #1607051
    Bebe Rebozo
    Participant
    Rank: Rank-1

    Have you tried saving your custom shader as a shader preset?

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