2 Assets Powerful Sword Pack (Unreal Engine)

2 Assets Powerful Sword Pack (Unreal Engine)

2 Assets Powerful Sword Pack (Unreal Engine)

Update

Ver 2.0.1 (2023.09.28)

> UE 5.3 support

Ver 2.0 (2023.07.04)

> +15 Add Animations - Katana / GreatSword.

> Fixed folder bug

> AnimSequence Name Change : Run_Fast -> Sprint

> Anims Bug fix

Ver 1.93 (2023.06.24)

> Bug fix.

Ver 1.92 (2023.04.28)

> Fixed "_NewSkel" folder root axis bug.

Ver 1.91 (2022.12.20)

> UE 5.1 support

Ver 1.9 (2022.08.17)

> The weapon ik is perfectly attached.

> +45 add Motions.

> Bug Fix.

Ver 1.8 (2022.06.21)

> +10 Add Motions : Crouch A , B To Idle A , B

Ver 1.73 (2022.05.20)

> Bug Fix

Ver 1.72 (2022.05.10)

> Bug Fix

Ver 1.71 (2022.04.29)

> Unreal Engine 5 Support

> Added weapon modeling (Katana, GreatSword)

Ver 1.7 (2022.02.17)

> Turn in place 90º, 180º degrees Root bone is applied in the same way as character rotation.

> Bug Fix

Ver 1.6 (2022.01.17) [video]

> 174 Add Animations

- Add Turn in place 90 degrees.

- Add Katana 'Idle To Move'.

> Bug Fix

Ver 1.5 (2021.11.06) [video]

> 124 Add Animations

- Add 8-Way Crouch Animations

- Jump Block(Guard)

- Idle turn

- Jog L90_vol2 / R90_vol2

- Walk L90 / R90

> Bug Fix

- GreatSword Skill_G Root fix

Ver 1.442 (2021.07.06)

- Fixed foot positions in Walk animations.

- Walk to Idle additionally produced as A and B types(Add 2 Animations)

> Before : 2 Animations (Walk_To_Idle A / Walk_To_Idle B)

> After : 4 Animations (Walk_A_To_Idle_A / Walk_A_To_Idle_B)

(Walk_B_To_Idle_A / Walk_B_To_Idle_B)

- Wrote the animation folder numbering in the overview map to make it easier to see.

Ver 1.441 (2021.06.21)

- Bug Fix.

Ver 1.44 (2021.05.19 / 2021.06.08) [Video Link]

- Create 132 animations for Turn in Place for each character class. (Root Motion+Inplace)

(Idle A/B ←→ Walk A/B ←→ Jog A/B ←→ Run A/B....etc.....)

- Bug Fix.

Ver 1.431 (2021.05.05)

- Sort folders by all animation categories.

Ver 1.43 (2021.04.14)

- New added GreatSword 'Idle to Movement Set(+ 12 Animations)'

(Walk/Jog/Run - 2 Types)

Ver 1.42 (2021.04.11) [Video Link]

- New added 7 kinds of running motion associated with Katana_Idle_ver_A. (Run_ver_A)

Change the existing 'Run' to 'Run_ver_B'

- New added 4 kinds of 'Idle to walk Type A/ B'

- Added ZeroHeight XYZ axis '0(zero)'

Ver 1.41 (2021.03.31)

- Corrected all X-axis problems.

- ZeroHeight & Inplace to move the Z axis.

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This package provides character animation for RPG / Roguelike production.

Great Sword, Katana Animation consists of about 933 kinds of key animations.

Contact : [email protected]

[View detailed animation states]

The all animation contains.(Katana + GreatSword)

Total : 948

Intro : 2
Movement : 180
Movement RootMotion : 137
Turn in place RootMotion : 124
Turn in place Inplace : 124
Crouch RootMotion : 46
Crouch Inplace : 46
Skills : 28
Attack : 47
Attack Inplace : 35
Jump Attack : 10
Jump Block(Guard) RootMotion/Inplace : 2
Count Attack(Revenge_Guard) : 12
Damage : 45
KnockDown : 36
Dodge : 10
ZeroHeight : 40
Injured : 7
Injured RootMotion : 7
Attach Motion(In the Air_Combo) : 6
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)

This one pack has all the character animations you need for the game. (8Way / RootMotion / Lots of Attacks and Skills / Air Attacks / Damages / Lots of Others.)
Motion with Jump / Double Jump / JumpAttack motion added Root up and down motion + Zeroheight.
No need to re-target animations if using the default Unreal Mannequin.
Movement(Walk/Run/Jogging) provides both root motion and in-place.
Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 933 Motions

Animation types (Root Motion/In-place): Root Motion + In-place

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

https://www.unrealengine.com/marketplace/en-US/product/grruzam-powerful-sword-pack

File Hosting: Mega.nz

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