[ Unreal Engine Landcape ] Planet Surface Colony
A. PRODUCT INFORMATION
Technical Details
Features:
Large 20 square kilometer planet landscape
Playable rover vehicle with hi-detailed materials
Drone with functional scanning UI system
Modular building Blueprints with detailed interior and lighting
Library of rock textures and models using procedural scattering
Rock material with distance field blending and dynamic dirt support
4 layer tessellation landscape material with adaptive tessellation, triplanar mapping, distance based blending with macro details
Space and Earth materials with cloud, water, civilization and atmosphere controls
Advanced building material with dynamic dirt and paintable water layer
Spline blueprint for hoses
Map with dynamic planet lighting and post process settings
Library of high quality tiling textures
Built in collision for assets
LODs for models
Texture Sizes:
4K (4)
2K (81)
1K (42)
512 (4)
Texture Size: 512x512 to 4K
Collision: Yes, automatically and manually generated
LODs: 4
Number of Meshes: 51
Number of Materials and Material Instances: 58
Number of Textures: 131
Supported Development Platforms: Windows
Supported Target Build Platforms: Hi-end Desktop
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Supported Engine Versions
4.26 - 4.27, 5.0 - 5.1
Download user manual and Install the library! here
B. COMPATIBLE SOFTWARE
C. THINGS NEED TO BE ATTENTION
All assets are bought in official stores. Also, I got it from my friends. By using my materials you need to accept the following terms:
1: Materials provided for educational purposes only. You can always support the developers by making a purchase in the official store.
2: Do not share documents externally. For your personal use only.
3: I will not be responsible for all issues related to the material I share when there are unintended problems (copyright claims, claim of ownership...)
https://www.unrealengine.com/marketplace/en-US/product/planet-surface-colony
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