[ Unreal Engine Landcape ] CYBERPUNK STREET
A. PRODUCT INFORMATION
Technical Details
UPDATE 1:
Added inner faces for windows to give ability to add interiors and fixed its colissions
Split the door under `HOT GIRLS` from the wall
Features:
143 meshes (including 7 decal meshes)
Almost every asset has custom colission
Properly assigned lightmap resolution
Walls and floor have vertex paint to fit the weather you need
Spline based wires
Master materials with variety of customisable parameters
Customisable flicker emissive material - you can create curves and assign it to material to specify flicker pattern
Texture Sizes:
Almost all assets use 2k textures
Collision: custom
Number of Meshes: 143 (including 7 decal meshes)
Number of Materials and Material Instances: 78 (including 15 decal actors)
Number of Textures: 115 (including 3 curve patterns for flicker material)
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Supported Engine Versions
4.22 - 4.27, 5.0 - 5.1
Download user manual and Install the library! here
B. COMPATIBLE SOFTWARE
C. THINGS NEED TO BE ATTENTION
All assets are bought in official stores. Also, I got it from my friends. By using my materials you need to accept the following terms:
1: Materials provided for educational purposes only. You can always support the developers by making a purchase in the official store.
2: Do not share documents externally. For your personal use only.
3: I will not be responsible for all issues related to the material I share when there are unintended problems (copyright claims, claim of ownership...)
https://www.unrealengine.com/marketplace/en-US/product/cyberpunk-street
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