[UE5] Blue Gem Earth 80k
Blue Gem Earth is designed to help tell better stories about the world in geography-oriented games, YouTube videos and editorial presentations. Built with artistically crafted color maps that are draped over Nanite-powered terrain data, it's designed with raytracing, to run in real-time. Blue Gem offers visually striking, vertically exaggerated (~11x) or realistic topography and bathymetry heights (2 different levels), adding depth and dynamism to the appearance of the land and ocean floors, as the shadows cast over the surfaces. Additionally, it harnesses Epic's atmospheric lighting system, allowing dynamic lighting and shading adjustments based on the sun angle, turning the city lights on and off depending on the light visibility.
Surface
The color map consists 81,920 pixels wide and 40,960 pixels high and has been hand painted to have many data processing artefacts removed. The normal map comprises 81,920 pixels wide and 40,960 pixels, and allows for normal flatness to be adjusted, changing the intensity of the terrain features to better suit the different artistic needs of the production.
Country Borders [textures]
Adjustable Intensity
Adjustable Color
~80,000 x 40,000 pixels of texture
Internal Borders (state and province textures)
Adjustable Intensity
Adjustable Color
~80,000 x 40,000 pixels of texture
https://www.fab.com/listings/1bfa4a35-9f0e-4772-8865-5e1604bf8203
File Hosting: Google Drive