[UE5.5] Morpher (Plugin)
What is Morpher?
Morpher's primary purpose is to morph a skeletal mesh to achieve an interesting variety of NPCs, to allow players to customize their characters, or anything you can think of!
It is a small and clean plugin despite it's inherently complex internal nature.
Why do I want to buy Morpher?
Morpher is great for many use cases, such as:
Character customization
Driving character deformation with animations (eg. Squash/Stretch, enlarging a hand or weapon during an attack)
Characters changing over time, eg. starving, growing, ageing, getting overweight after eating too much
Adding variety to NPCs
Shapeshifting, eg. transforming into The Hulk
If you want to alter your skeletal meshes via their bone transforms, its easily the best solution. Its clean, its efficient, its minimal, its beautifully commented and documented and created with designers in mind.
Morpher is designed to cover most if not every use-case, with full support for montages, runtime retargeting, copy pose from mesh, and so forth.
DISCLAIMERS
Read Carefully before Purchasing
Promotional content NOT included. This plugin includes Morphing functionality only, as well as a simpler version of the Morphing UI and a copy of Manny/Quinn/UE4Mannequin for demonstration purposes. Morpher does not include any characters, environments, music, fonts, nor any other forms of content at all. See the "What's in the Box?" images to see what is included.
Support for using Morpher is only provided via Discord and requires verification (instructions on Discord)
Official Dev Support does not extend to creating specific morph logic
https://www.fab.com/listings/f2b67f1b-97a9-4c74-9fc3-260fe789e3ab
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