[UE5.5] City Subway Tunnel
Documentation: https://dekogon.notion.site/Subway-Tunnel-7fcb76b3f2c84fbe9b9eb6fc7a2713de?pvs=4
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: This product has been updated in 5.1 to use Lumen Dynamic Lighting - if you wish to keep the BAKED lighting - please use version 5.0 and below.
Features:
Intuitive and simple spline design allowing for quickly placing and creating the tunnel or similar scene
Over 100+ mesh assets
Master material on surfaces to control dirt, wetness, decay, and more
Material setups such as fog and lighting rays
Blueprint for easy light rig setup
Grunge, graffiti, and decay decals
Cinematic Post Processing and setup
Tileable texture sets for concrete, damaged concrete, stained concrete, trash, leaks, rusted metal, and many more
Texture Sizes:
2k [116]
1k [51]
512 [7]
256 [7]
128 [9]
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 64,597
LODs: None Only base LOD
Number of Meshes: 124
Number of Materials and Material Instances: 102
Number of Textures: 194
Art created by Dekogon Studios Artists
https://www.fab.com/listings/248c759c-95c3-4614-99cf-6d79dd7c9814
File Hosting: Other File Hosting