[UE5.2] Ancient Mountain Temple (Nanite)
Description
Documentation: https://www.notion.so/dekogon/Ancient-Mountain-Temple-2221770747af43e4817f9b113e5b0742
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTES:
These assets all are constructed using nanite for high-quality fidelity polycounts.
Requires VOLUMETRICS plugin to work properly for sky dome
Includes Stone Sculptures VOL.1 and VOL.2
Large file size due to additional packs included - many textures are at 4k for high rez usage
Total file size is 14 GB
Textures are scaled down in engine with texture overrides but can be scaled back up via the texture settings
Features:
199 Meshes Total (Some mesh variants included in this total number)
High quality and fidelity texture sets - 4k textures
Master material setup that controls the majority of all assets
Additional controls for roughness, albedo, normals, etc
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process
Nanite based modular construction
Fully detailed models
Includes test dynamic lighting scene
This product supports Lumen/Nanite for Unreal Engine 5.0+ (Documentation)
Projects use Nanite based geometry meshes and models for Unreal Engine 5.0+ (Documentation)
VIDEO PREVIEW HERE
Art created by Dekogon Studios Artists with special guest artist Eduardo Aguirre
Collision: Yes, automatically generated and per-poly mix based on the complexity of the asset
Vertex Count: Displayed in Documentation
LODs: none due to Nanite usage
Number of Meshes: 199
Number of Materials and Material Instances: 90
Number of Textures: 185
https://www.fab.com/listings/59911b2f-431d-4d85-839e-fe938094ca50
File Hosting: Other File Hosting