[UE5.0] Flame Thrower Robot

[UE5.0] Flame Thrower Robot

[UE5.0] Flame Thrower Robot

THE SCI-FI FLAME THROWER ROBOT

A cinematographic result - ideal for a realistic scene composition and video game !

The 2-million-vertex mecha is fully nanite supported, so you can visualize its movement in REAL TIME without any worries.
The Robot's texturing uses its ambient occlusion maps, allowing you to use any texture (from the pack as well as your own), so crevasses and mesh reliefs will always be respected, giving a striking realism. You can zoom in as much as you like, and with Smarts Materials your textures will NEVER be blurred. Finally, material instances let you add 2 layers of your choice to the Robot's base texture. In the screenshots above, I've used mud for the first cover and damage for the second. But you can customize all this, as a texture library is included and you can let your imagination run wild with dust, rust, dirt and many others.
The Robot has 32 animations, all accompanied by sounds. ANIMATIONS OVERVIEW
The 32 level sequences I used to create the animations are also included in the pack. You may find them useful if you wish to modify them and create other animations.
The high poly meshes are all modeled with 2 bevels on their entire edge to perfectly reflect the light. A normal map could not reach such a level of realism.
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NIAGARA FLUIDS

This project uses the "Niagara fluids" plugin to create the robot flame.

The official Unreal Engines Niagara Fluids documentation:

Niagara Fluids Quick Star Guide

Niagara Fluids Reference Guide

The flame rendering has been reduced to suit all computer configurations. If you wish to increase the flame rendering, go to content>P8_QuaRobot>FX>NS_Flamethrower and in the grid3d emitter clic on "Emitter Summary", the "resolution max axis" value will improve rendering. We've set it to 80, but you can increase it to 256 (or more if your configuration allows).
Features:

Ultra Realistic
High-Poly Meshes
Fully supported by nanite
Smart Materials
Sounds included and calibrated in each animation
Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 32

Animation types: In-Place

Number of characters: 1

Number of sounds: 22

Vertex counts of characters: 2 000 000

Number of Materials and Material Instances: 72

1 Masters
2 Functions
69 Instances
Number of Textures: 390

Texture Resolutions:

382 Textures: 4096*4096
1 Texture: 2048*2048
4 Textures: 1014*1024
1 Texture: 720*720
1 Texture: 256*256
1 Texture: 32*32
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NANITE
This product supports Nanite for Unreal Engine 5.0+

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LUMEN
This product supports Lumen for Unreal Engine 5.0+

https://www.fab.com/listings/26ff9818-74e1-4651-acde-500319798040

File Hosting: Other File Hosting

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