[UE4.20] Valley of Guldur
All objects have manually adjusted LODs and collision meshes. Most of meshes come with 4k texture sets.
Include parallax, leaves and particle material and simple wind.
Captured on UE5.
Technical details
Physically-Based Rendering: Full
Texture Resolutions: 4К-2К
Number of Unique Meshes: 86
Number of Materials and Material Instances: 52
Number of Textures: 123
Collision: Yes, manually generated
Triangles Count: ~30000 to 150
LODs: Yes, manually generated
Intended Platform: PC, XBox, PS4, PS5, Switch
Platforms Tested: PC
Documentation: None needed
Asset weight: ~ 3.6 Gb
https://www.fab.com/listings/968226aa-fce4-4038-a3f0-e7c2bc0d2558
File Hosting: Other File Hosting
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