Toolbox Treasures: Super Scripts For DAZ Studio

Toolbox Treasures: Super Scripts For DAZ Studio

Toolbox Treasures: Super Scripts For DAZ Studio

There are a number of super smart scripts that Code 66 has written to make tedious tasks easier in DAZ Studio as well as enrich your existing (including legacy) content .

He has released a series of script volume “toolboxes” in the DAZ 3D store that include some of his most useful scripting gadgets to date.

In this tutorial he goes over eight case studies, where he spruces up legacy content, enhances that content with advanced materials and shows new powerful controls over that content across a range of scenes demonstrating how to use his scripts in combination.

This product includes a searchable version of the MP4 video files that includes optional subtitles.

Tutorial Content

Central to Code66's presentation will be showing you the power of chaining together these tools , magnifying your control even further over the content in your DAZ Studio scenes.

For example:

* Legacy Set Converter and Advanced Material Converter is applied to older Stonemason sets.
* Prop Merger is combined with Dungeon Builder .
* Tile Master - to create tileable textures on clothing or used in terrain scenes with ground textures
* GridSpawn and RandomRotate - quickly populate a repeating element in a scene but rotate these place the elements at different angles.
* Tags - hide and show items in a scene
* Using some tools for UltraScenery for ease of use and to reduce resources : eg. RoadMask and Decal Scattering

You'll also see demonstrations of his Volume 3 tools:

* Decal scattering : for example creating a ecosystem of rain pools on a road or a set of foot prints.
* Pinning feet or hands of a character to aid with posing.

Case Studies used across the tutorials:

Case Study #1

* Convert Materials of Stonemason Modular Sci-Fi Kit 01
* Create wall sections using Props Merger
* Build a floor section
* Build a wall section
* Build a ceiling
* Dungeon Builder
* Dungeon Set Builder - build a demonstration set
* Dungeon Builder make - a big open space room
* Add Tags to walls and ceilings to demonstrate control over element visibility
* Add Scifi barrel
* Grid Spawn
* Random Rotate
* Add some crates with Stack Em Up

Case Study #2

* Load UltraScenery scenery
* Show materials and show the road mask
* Use roadmask for UltraScatter Pro
* Use Decals Distributor on terrain to distribute some ground decals

Case Study #3

* Converter
* Poser Props Dragon Ballista - props and figures
* Advanced Material Converter
* Dragon Ballista

Case Study #4

* Start with a ground prop
* Use MeshGrabber by ManFriday to add some height
* Use GridSpawn to spawn it

Case Study #5

* Legacy Set Converter (Stonemason Streets of NY)
* Advanced Material Converter

Case Study #6

* Genesis 9 Load - pose using Pin Master

Case Study #7

* Bend Manager on a rope prop with long chain rigging.

Case Study #8

* Line'em up

https://www.daz3d.com/toolbox-treasures--super-scripts-for-daz-studio

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