Killer Lighting - Lighting for Photorealistic Renders - Part 1 Using DS Default Effectively

Killer Lighting - Lighting for Photorealistic Renders - Part 1 Using DS Default Effectively

Killer Lighting - Lighting for Photorealistic Renders - Part 1 Using DS Default Effectively

Part 1 - Using Daz Default lighting Efficiently (1 hour 35 minutes)

Ever wonder where the light is coming from even when you haven't added any lights to a scene? Daz opens with a default HDRI image… an image that can be changed, swapped, moved, turned on, turned off, made brighter, made darker, or made to represent a particular place on the planet at a particular time. HDR is a very sophisticated lighting tool once you understand it.

There are a lot of settings for you to work with to make 'Dome' lighting — the Daz term for HDRI lighting — work well and efficiently, not to mention customize your interface for the maximum effect of painting with light. John explains each setting and demonstrates different HDRI files and, using a single model, shows the different lighting effects that you can achieve without adding a single light to your scene.

In fact, it’s so efficient, that all the final renders you see in the promotional images are the same model, in the same clothes, in the same position, and with the same camera angle. Only the HDRI map was changed and tweaked slightly.

About the Presenter - John Kent

I'm a self-taught digital artist with a background in software tools and professional photography. These 2 worlds came together when I discovered 3D composition and rendering environments. With these tools, I can exploit light, shape, and texture to build scenes that would be almost impossible for me to stage using real-world photography, rapidly iterating from initial visual sketches to compelling photorealistic art. I also enjoy teaching and mentoring others, so I'm glad to work with Meshology to help other artists develop and render their own digital visions.

https://www.daz3d.com/killer-lighting--lighting-for-photorealistic-renders--part-1-using-ds-default-effectively




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