INIVERSAL HUMAN SKIN SHADER

INIVERSAL HUMAN SKIN SHADER

INIVERSAL HUMAN SKIN SHADER

Customizable skin material for Cycles, tailored for use with the pre-made Face Textures and Rigs/Base Meshes. The shader is separated from the textures to provide a more affordable option for those wanting to supply their own models or textures (Instructions for making compatible textures can be found here).

The video on the right combines the skin shader with the Face Textures on the Face Rig (hair is not presently available).

MAIN FEATURES
General purpose Skin node group, constructed using standard Blender nodes, with relevant properties exposed including sliders for easy selection of skin tones.

Makeup node group; paint your own matte, gloss or metallic makeup, or use the included eyebrow, eyelid, eyeliner, cheeks and lips masks.

High frequency procedural texture for enhancing texture maps with macro detail:

Annotated chart explaining the Skin node group's interior workings

Compatible with Blender 2.79, 2.93 and higher (3.2.2 may have issues with crashing or broken drivers when appending)

https://sites.google.com/view/universalhuman/products/shaders-textures/skin-shader?authuser=0

File Hosting: Google Drive

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