Ghost Town VOL.8 - Crossroad Generator
Introducing the Crossroad Generator designed for Unreal Engine 5. This tool is tailored to produce realistic and dynamic procedural road infrastructures for your game or cinematic projects. The Crossroad Generator, functioning as a blueprint-based actor in Unreal Engine, offers a range of features to enhance and accelerate your road-building process. With just a few clicks, you can effortlessly create a complex road system that would typically require hours of manual placement of individual assets in your scene.
Key Features of the Crossroad Generator:
Blueprint generator loaded with high-quality modules covering various road and crossroad types.
Unique road snapping system.
Automatic spawning system that facilitates precise placement and alignment of roads that ensures a tight and orderly arrangement.
Custom grouping system.
Easy creation of crossroads, roads, bridges, power lines, road signs, curbs, sidewalks, guardrails, and more with a few clicks.
Modules offer customizable settings and mesh variations.
Integration with landscape deformation and road projection options.
Advance settings enabling material overrides, collisions, shadow casting, and culling distance for game optimization.
Simple UI.
Baking to static mesh or Nanite with utility widget.
Performance mode for faster editing.
Last Update V1.2 : 23/06/2024
New Features:
Baking to static mesh or Nanite with utility widget tool
Performance mode offers 10x faster spline mesh editing in the editor with no lagging
END meshes for curbs, sidewalks, guardrails, roads
Road types, offering roads from 1 to 8 lanes with a median
Crossroad types for 1 to 4 lane roads ( added 2 lane Roundabout – Experimental)
Traffic light modules for 1 and 3 lane type crossroads
Improved road line modules for more customization possibilities
Road bridge modules for 1 to 8 lane road types
Advance customization modules for better flexibility
Custom road mesh modules (railings, street lamps, concrete barriers, etc...)
Fixed Bugs:
Optimized performance with 10x faster editing of spline meshes (Performance Mode ON)
Improved snapping system
Fixed packaging errors
Code optimization
UI improvements
Combine the Crossroad Generator with the Procedural Content Generation (PCG) framework in Unreal Engine for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
This product is an advanced version of our existing product on the marketplace Ghost Town VOL.6 offering extended content and advanced features. You don't need to purchase any additional volumes to make it work—all the necessary components are included in this bundle.
Technical Details
335 Meshes (including variations)
High quality and fidelity texture sets - 4k textures
Master material setup that control all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Cinematic quality
Free of all legal issues / custom made
Collision: Yes, Complex Collisions
Vertex Count: 150 - 125 000
LODs: Yes / automatically generated
Blueprints: Yes / 2 Actor BPs
Master Material: 11
Material Instances: 133
Number of Textures: 165
Texture Resolutions: 4096x4096 px
Virtual texture support: Yes
This product supports Lumen for Unreal Engine 5.0+ (see the documentation )
This product includes Virtual Texturing Methods (see the documentation)
This product includes Geometry scripting (see the documentation)
Important notes:
Please enable virtual texturing support in your project!
Please enable geometry script plugin in your project!
No environment map included! Only a collection of assets.
https://www.unrealengine.com/marketplace/en-US/product/ghost-town-vol-8-crossroad-generator
File Hosting: Google Drive