Because there's backlighting in the background image you should pop a light back there, as close to that angle as you can, and give her some backlighting. It'll help her pop out of the dark background.
thanks for the advice, ive been an artiest by hand seance i was a kid, use to win a lot of contest but over the years got away from it...life. now that i just turned 50 im getting back to it and now trying the 3d thing.been doing daz and watching vids and tuts for about 3 months now.
@ed Hi ed
you know the highest criterion for a character in repose is EMOTION and that you have depicted here other criteria are as you may already know organic character versus technical, well there has to be technical skill but the rendering should encompass that to reveal an ORGANIC character. Believability is another criterion Composition of course and most of all EMOTION. great work here
I like it but I think there is too much light on the background objects and they immediately pull your focus. Less light there and maybe intensify the flame lighting which might help pull some focus onto those falling leaves framing the figure.
thanks for the advice
EvilMonkey, ill take all i can get,,, this was something i was playing around with and still getting a handle on lighting. ,,,, and a lot of things...lol
Still a great peace of art, I've been messing with Daz for years and still have trouble with lighting, even with all the lighting presets and add-on's I've picked up.
If the background is a environment with it's own light source easiest trick i found is to just tone that down a bit, default is 1.0 most of the time cranking it down to something like 0.70 or 0.60 makes a big difference.