I have successfully downloaded and installed a Kitbash3D pack to Unreal Engine that used FBX files.
However, I wanted to try out the [UE5] Feudal Japan Megapack before purchasing, and it unzips as .uasset files. I have followed the instructions in the FeudalJapan_Documentation.pdf, and put the files in the appropriate “\YourProjectDirectory\YourProject\Content\ folder.
Then, I am able to see the files in my UE 5.5 content browser - however, I cannot drag and drop some models (meshes) into the UE project without an error (invalid class etc., or a triangular placeholder showing up in the project. Larger buildings (blueprints) don't open at all, however smaller props can be dragged and dropped but come in without the associated textures (I can find them manually in the content browser).
Manually attaching the textures to each mesh is possible, but not a viable option.
It would seem that the paths or references to textures etc. are incorrect, is it possible to edit an appropriate text file, or some other way to fix this?
If anyone has a solution or advice, it would be appreciated - thx.