Problems installing .uasset files into Unreal Engine

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  • #2125303
    Hiyoko
    Participant
    Rank: Rank-1

    I have successfully downloaded and installed a Kitbash3D pack to Unreal Engine that used FBX files.

    However, I wanted to try out the [UE5] Feudal Japan Megapack before purchasing, and it unzips as .uasset files. I have followed the instructions in the FeudalJapan_Documentation.pdf, and put the files in the appropriate “\YourProjectDirectory\YourProject\Content\ folder.

    Then, I am able to see the files in my UE 5.5 content browser - however, I cannot drag and drop some models (meshes) into the UE project without an error (invalid class etc., or a triangular placeholder showing up in the project. Larger buildings (blueprints) don't open at all, however smaller props can be dragged and dropped but come in without the associated textures (I can find them manually in the content browser).

    Manually attaching the textures to each mesh is possible, but not a viable option.
    It would seem that the paths or references to textures etc. are incorrect, is it possible to edit an appropriate text file, or some other way to fix this?

    If anyone has a solution or advice, it would be appreciated - thx.

    #2125315
    tammebelg
    Participant
    Rank: Rank 5

    Your path to the files is not correct. Open a uasset file with notepad++. Find the correct path. It always starts with /Game

    #2125437
    Hiyoko
    Participant
    Rank: Rank-1

    tammelbelg - thanks, that did the trick.

    Initially, I had the Blueprint and Environment folders (.uasset files) in the Content folder as below (which was resulting in errors):

    NG:
    Unreal Projects\FeudalJapan_Meshingun\Content\

    I referred to file hierarchy of other existing projects in the Unreal Projects folder, and then moved the FeudalJapan files down one level below the Content folder as below.

    OK:
    Unreal Projects\FeudalJapan_Meshingun\Content\FeudalJapan_Meshingun\
    >Blueprint and Environment folders are here.

    Hopefully this helps anyone else attempting to install .uasset files manually.

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