Invisible makeup. What's wrong? HELP!

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  • #2016788
    Twiggi
    Participant
    Rank: Rank 3

    Once again, I'm asking for help! I don't understand where these problems come from! I just changed the operating system (Windows 10 Pro x64) and installed DS 4.21.

    This cute character was based on a G8, skin from a G3 model . The problem is that you can't see the makeup, after applying .

    https://i.postimg.cc/Vs0SScDs/Screenshot-29.jpg

    In the preview the makeup is visible, but when I run the preview through my GeForce GTX 1050 ti video card, nothing happens.

    https://i.postimg.cc/T31vwTJC/Screenshot-30.jpg

    I also run the renderer. Nothing has changed!

    https://i.postimg.cc/7YDTjWnx/Screenshot-31.jpg

    This is wildly annoying because this has never happened before.
    Please help me to figure it out! 🙏

    #2016807
    Frank21
    Participant
    Rank: Rank 5

    If it's a geoshell makeup, adjust the geoshell offset in parameters. If you have multiple geoshells with the same offsets then only one will show. Toggled on\off the other geoshells to test it. It could also be that the figure's displacement/normal maps are pushing through the geoshell.

    #2016940
    Twiggi
    Participant
    Rank: Rank 3

    @Frank22
    I used this product - Artistic Make-Up Concepts For Genesis 8 Females
    It doesn't have geoshells in it!

    And before that, I tried to use this makeup - Extreme Closeup: Makeup For Genesis 3 Female

    #2017016
    Cage
    Participant
    Rank: Rank 3

    I also think it's a geoshell issue. Are there any geoshells on the character? Suppose there are, like an anatomical color shell. Select the surfaces on all geoshells where the makeup would show, and adjust those surfaces on the shell/s to a cutout opacity of 0.

    #2017017
    SonyTony
    Participant
    Rank: Rank 5

    @twiggi
    Try updating your video card drivers, if you can see it with CPU only, and not your GPU, it must be a driver issue.

    #2017056
    TheLatexLover8
    Participant
    Rank: Rank-1

    Check you L.I.E Settings on the face surface in (surfaces tab > Editor > "g8f model name" > Face) look for any parameter that is using a image in the Face Surface (probably Base Color, Translucency, or Overlay) you will then hover over the ~32X32px image preview and LEFT Click it. a menu will pop up. in the menu you should see an option called "Layered Image Editor" you will want to click that. in here you can change the layer order of overlays and their opacity, and blend modes. if this isn't the issue. check to see if the makeup overlay is on the translucency weight or color property in surfaces, if so make sure the weight of the translucency layer is not 0 if it is 0 or not maxed out, try changing it, other then this i don't know what else to do

    #2017125
    Spats
    Participant
    Rank: Rank 4

    @twiggi

    Also make sure it's not something simple, like being in Geometry Editor mode. (Wherein some things sometimes disappear from the viewport, in both shaded and rendered views.)

    #2017129
    Twiggi
    Participant
    Rank: Rank 3

    @Frank22 @Cage @Sonytony @Thelatexlover8 @Spats

    Thank you so much for responding to my problem. I will check everything and post the result. In case someone has a similar situation and may find an answer here later.

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