Footwear and Genesis 8

Home Page Forums General Chat Footwear and Genesis 8

Tagged: ,

Viewing 4 posts - 16 through 19 (of 19 total)
  • Author
    Posts
  • #677873
    EvilMonkey
    Participant
    Rank: Rank 6

    @lordiffy Which models does the deform happen on specifically? Is it just the base G8F? Victoria 8? Maybe your model is messed up, have you tried reinstalling G8F?

    #678451
    Marcus Blackmore
    Participant
    Rank: Rank-1

    The problem is in base G8F, and any models for G8F.

    I tried doing a reinstall, but now I get a warning about duplicate layers.... Never rains, but it pours.

    I've decided to not bother with G8F until the next update to Daz3D. I'm gonna stick with G3F and a little bit of G2F, since I have a HUGE library of stuff for them, to play around with.

    Thank you for the help, and it has been highly appreciated, and I hope it prepares me for when I feel ready to tackle G8F again. 🙂

    #678496
    Matari
    Participant
    Rank: Rank-1

    While I may not be much of a expert in converting or adjusting clothing for G8. I did see this thread and figured I would share my two cents.

    I have seen this happen with footwear, clothing and hair as stated above like others. The one thing that I have noticed is that when its fit too G8 it warps the mesh of the item or it doesn't conform properly to the figure leaving clipping issues.

    The one thing I did and I know I will get some frowns for this, but if it wasn't already added and or turned on. I add a smoothing modifier to the item or enable it if its already applied. I do this mostly for the collision detection not the smoothing. When I add the smoothing modifier to the item it did clear up most of the warped mesh.

    While I have had success with doing this, it isn't by any means the best fix.

    #684368
    eelgoo
    Moderator
    Rank: Rank 7

    Yeah, I just wish some talented soul would come up with a script for fitting legacy footwear to G8F

    :0/

Viewing 4 posts - 16 through 19 (of 19 total)
  • You must be logged in to reply to this topic.

 

Post You Might Like