@lordiffy Which models does the deform happen on specifically? Is it just the base G8F? Victoria 8? Maybe your model is messed up, have you tried reinstalling G8F?
The problem is in base G8F, and any models for G8F.
I tried doing a reinstall, but now I get a warning about duplicate layers.... Never rains, but it pours.
I've decided to not bother with G8F until the next update to Daz3D. I'm gonna stick with G3F and a little bit of G2F, since I have a HUGE library of stuff for them, to play around with.
Thank you for the help, and it has been highly appreciated, and I hope it prepares me for when I feel ready to tackle G8F again. 🙂
While I may not be much of a expert in converting or adjusting clothing for G8. I did see this thread and figured I would share my two cents.
I have seen this happen with footwear, clothing and hair as stated above like others. The one thing that I have noticed is that when its fit too G8 it warps the mesh of the item or it doesn't conform properly to the figure leaving clipping issues.
The one thing I did and I know I will get some frowns for this, but if it wasn't already added and or turned on. I add a smoothing modifier to the item or enable it if its already applied. I do this mostly for the collision detection not the smoothing. When I add the smoothing modifier to the item it did clear up most of the warped mesh.
While I have had success with doing this, it isn't by any means the best fix.