I suspect many of us have come across this issue.
Occassionaly, you install a character package, usually from an inexperienced vendor, which after you load it once, it corrupts your base figure by writing to it's duf.
The culprits are usually head morphs & body morph dufs.
Now, whilst I can reset the base figure handily enough, if I were to load the character again, the same overwrite issue is going to happen again.
I can & have sucessfully edited dufs in Notepad++
Does anyone know where to find the rogue lines of the duf script that would write to the base figure?
:0/