Characters for a Visual Novel

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Viewing 15 posts - 1 through 15 (of 17 total)
  • Author
    Posts
  • #1661828
    Emilio J.
    Participant
    Rank: Rank-1

    Would you like to see these characters as protagonist in our visual novel ADICCION?

    Characters

    See more un my DeviantArt

    Support our visual novel project in PATREON

    Follow me on Instagram

    #1661836
    Lodge of Dreamers
    Participant
    Rank: Rank-2

    Not bad, it's like western comic style.

    #1661845
    Emilio J.
    Participant
    Rank: Rank-1

    Exactly, that's the idea!

    #1661925
    ADAM
    Participant
    Rank: Rank-1

    No male characters?

    #1661926
    Emilio J.
    Participant
    Rank: Rank-1

    Soon!

    #1661996
    Luiz Otavio
    Participant
    Rank: Rank-2

    Nice Girls!!!

    #1662059
    Emilio J.
    Participant
    Rank: Rank-1

    Thanks, I follow your art, it's awesome!

    #1662061
    Emilio J.
    Participant
    Rank: Rank-1

    An sneak peek to the visual novel test here!!!YOUTUBE VIDEO

    Preview

    #1662433
    Mark Sinister
    Participant
    Rank: Rank 4

    Cool, what is this made in? Is this all Daz? or are you using another 3D program also?

    #1662440
    Dynasty
    Participant
    Rank: Rank-1

    The characters look very unique. Keep up the good work.

    #1663223
    Emilio J.
    Participant
    Rank: Rank-1

    Thanks!!!

    #1663224
    Emilio J.
    Participant
    Rank: Rank-1

    @masin I'm using DAZ, Cinema4D and Photoshop.

    #1663236
    Bacon Smoke
    Participant
    Rank: Rank 3

    @Adiccion3D Are you using the DAZ to Cinema4D bridge for any of your workflow? I'm curious to find out if the bridge works or not.

    #1663254
    Mark Sinister
    Participant
    Rank: Rank 4

    @Adiccion3D 👍

    #1663448
    Emilio J.
    Participant
    Rank: Rank-1

    @baconsmoke No, I'm using Cinema 4D just for made props: rooms, furniture, accessories. I'm using Daz for create the scenes, import the .OBJ props and texturing with DAZ shaders and rendering on Iray.

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