Home Page › Forums › Art Showcase › Yet another person with a Lightsaber
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February 22, 2018 at 2:08 am #504354
Im pretty happy with the light saber blade. I still think it could use a few tweeks.
The lightning is sad. But ATM its the best Ive figured out.
I think I may have figured out my clarity issues but not totally sure. Ive had mixed success with sharpness.
Anyway... here it is.
February 22, 2018 at 3:28 am #504429Very Cool
you can also turn Bloom Filter on it will give the blade a halo like affect.
February 22, 2018 at 5:34 am #504512I tried a dust particle thing from sickleyield. Sure it was my stupidity that couldnt get it to work the way I wanted. I read about bloom but didnt try it. Will have to give it a shot. Thanks
February 22, 2018 at 8:17 pm #505266No prob, need any tips with bloom filter happy to help, no expert, but i've been messing around with a lot lately.
April 6, 2018 at 5:28 am #559399What did you use to get the effect? What caused the hard line at the bottom?
April 6, 2018 at 5:40 am #559412that looks like the blade thats shaped like a "+"
I tried that blade and couldnt get it to work for me.
The bottom of the blade isnt round. This might be why the light ends so sharply.
April 6, 2018 at 11:02 am #559672this may not work properly for Iray, but, have you tried lowering the opacity of the blade in total? The outer edges are semi-transparent, the inner mass is more solid... maybe, try lowering opacity on that? And, raise the emissive intensity on the outer edges by a good amount... a rough guess here, but, I think that 75% of the emissive levels of the inner side should work, assuming they are all at the same opacity levels. It would be like a fake bloom effect, maybe with a touch of blur brushes later on photoshop, to hide any sharp edges.
EDIT:
ok, since it's already here, I won't upload it too... use saberlight, it's in the blog section already. Set as Poser native smartprop for V4, but, should work in Iray. Not so sure if it gets parented to the respective figure's hand at DAZ, but it DOES load. Now, the main thing to work on, is the "blade". It's 3 closed sylinders, one inside the other. Poser wise, it always needs photoshop post-edit to add the right amount of bloom effect, but in DAZ, with the appropriate built-in emissive shader, it works fine. In the following fast renders, the first two have the exact same emissive stats (very light blue emissive color, to blend with the diffuse green the ray loads with, as default, 5000 W emissive strength, and 15 lm/W) and the exact same opacity cu in each ray (o.5 opacity cut). The hilt/handle of the lightsaber is done by using various metallic and the smooth plastic iray built-in shaders, and the default emissive values on the gauge and 2 tuny LEDs. The render, at 1000 pixels sample, with no lights, and only the dome on a gray gradient on relatively low intansity, with bloom filter turned on, and off respectively, did pretty fast, hitting 96% at about 7 minutes on each of the four renders.
The first image is without bloom effect, and the second with bloom. As you can see, the bloom is too "fat", and, without it it's a glow-stick effect, no real "beam" effect.
The following two, I tried a different approach. I used half the emissive strength of ray 1 to ray 2, and half the emissive strength of ray 2 to ray 3 (ray 1 5000 W, Ray 2 2500 W, ray 3 1250 W). I also turned ray 2's opacity cut to 0.25, and ray 3's opacity cut to 0.125.
The non bloom render is a bit horrid. The bloom render however is just thinner enough compared to the above bloom render, to hit that sweet spot.
April 6, 2018 at 1:40 pm #559825Blooms look good!
April 6, 2018 at 5:45 pm #560076@aftyrbyrn
I just used the bloom filter in Daz to get the lighting effect
I have a few other saber props that the bloom turns out better, but they take more time to set up in the render....that was a fast 3 minute render just for example.April 7, 2018 at 3:47 am #560715OK this is me combining 2 different methods and clicking on almost half the settings under surfaces.
April 7, 2018 at 4:14 am #560740other Saber prop, with and without bloom effect, personally i prefer all of then with the bloom on looks better IMHO.
April 7, 2018 at 4:17 am #560744The one i posted I used bloom. but its turned on low and its in a well lit HDR environment.
I wanted lots of light since i might not always render in very low light places.
April 7, 2018 at 4:30 am #560752I know what ya mean, I've tried many times to get the bloom to look right with bright environments and you can only get so much, no matter what it always starts to blend in with the background lighting.
That's why i tend to do most renders like this in low light or minimal lighting, can take away from the render, but just one of my OCD's....LOLApril 7, 2018 at 4:38 am #560757I have a few "real" lightsabers and they look lame in the day but at night they look fricking amazing. I guess to get the full effect, ill need to do low light stuff.
April 7, 2018 at 4:52 am #560768Force FX Sabers here....I refuse to grow up, well to a point...LOL
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