Home Page › Forums › Art Showcase › No you can't rent per hour...
- This topic has 6 replies, 5 voices, and was last updated 2 months, 3 weeks ago by 3Dmouse.
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October 29, 2024 at 3:07 pm #2098560October 29, 2024 at 11:40 pm #2098701
Why by the hour? She looks like a girl who could go all night, and then some.
October 30, 2024 at 9:24 am #2098789And as big as he looks she would probably 'finish' him in under 2 mins.
🙂October 30, 2024 at 4:35 pm #2098955I like the grittiness of the scene and the motivated lights.
The rim light on the bloke's bonce (big dude's head) and arm helps create separation. Same with the blondie's forearm and hair. If you were so inclined a rim light on her body and legs would create separation. Whilst i was still teaching I forever told my learners "it's not about what looks realistic, it's what about what looks good".
Good composition as well: nice to see you making use of the rule of thirds.
Would you consider adding a morph to the women's clothes to get away from the shrink wrapped look? Just a suggestion.
October 30, 2024 at 5:41 pm #2098969I do like the lighting and environment
October 30, 2024 at 6:00 pm #2098972Thnx Guys
@3DMouse. I do photography as well, so I am familiar with the rule of thirds"it's not about what looks realistic, it's what about what looks good".
I try to capture an atmosphere when creating an image.
In this case a Run down motel that implies ....
It does not always work, but as I am progressing in time, I get more and more understanding about what sliders to fiddle with, How lighting behaves in DS ( it is totally different through a real lens). Outdoor scenes I just use sunlight only, for it is the most natural lighting available.
Indoors is different story, and as often: Less is more.November 1, 2024 at 7:57 am #2099381I try to capture an atmosphere when creating an image.
In this case a Run down motel that implies ....
It does not always work, but as I am progressing in time, I get more and more understanding about what sliders to fiddle with, How lighting behaves in DS ( it is totally different through a real lens). Outdoor scenes I just use sunlight only, for it is the most natural lighting available.
Indoors is different story, and as often: Less is more.You do good work: the rundown motel is lit like the way a real one would be.
When it comes to exteriors, I prefer HDRIs because of the quality/complexity/coverage that they offer and use ghost lights for fill as needed.
When it comes to interiors it’s a balance between what the scene needs and what audience expectation is: unsurprisingly readers of 3DX prefer well lit scenes.
I had a feeling you had a photography background. Mine is in Lightning Camera and I cut my teeth on celluloid.
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