Space Road Stop Add-On 03
This third add-on for the Space Road Stop is a central room with two access, one to a refectory, the other to a bar.
The central room is on two levels with elevator.
The refectory has a kitchen with cooking machines, a freezer room and corridor with industrial dishwasher. There is also many kinds of food to populate the display unit in the refectory (entree, cake, cheese, main food).
The bar is on three levels. The main level is where there is the bar, table, and a room for maintenance and stock. The lower level has two billiards and a room with big screen to watch sport event. The upper level has circular privacy table. There is also many kinds of bottle and glass to populate the bar. Materials of each liquid of all the bottles are available to be easily applied to each of the containers of the different types of glasses.
There is also one technical unit next to the refectory who lead to the maintenance side of the elevator of the central room.
Finally there is a corridor that makes the junction from the central room of this add-on to the SRS add-on 2 hub and the corridor alpha from Space Road Stop original.
Important information (valid for previous add-ons):
- Due to the high number of .duf files and directories, it is better to use the "content library" tab rather than the "smart content" tab. You will find the add-on in the directory: My Library / Vehicles / Kerabera / Space Road Stop / 16 SRS Add-on 03.
- Like the other add-on, in this directory you will find the first directory named "Full Figure". Use the scene subset here only if you have a huge computer or want to export/bridge to another software the whole structure.
- The second repertory named "Partial Figure" is user-friendly for normal work in Daz 3D and small computers. There, you will find all the combination of 3D assets to work with minimal memory consumption.
- The "Bar" and "Refectory" 3D assets are "regionalized", so you can hide rooms, that are not visible on your rendering, using the geometry tab to save memory. Additionally, all the props of these 2 elements are grouped based on where they are located, so you can hide the group to hide all the props that are not visible in the render.
100762, kerabera
https://www.daz3d.com/space-road-stop-add-on-03
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