Home Page › Forums › Art Showcase › ZGFX and CHILLS, with Dr. E [Tribute]
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October 5, 2023 at 2:16 am #2033452
ZGFX and CHILLS
A concoction in honor of the spirit of the season, and in tribute to the Mistress herself.
(Updated 2023-10-08 - makeup & nails corrected, plus a small NSFW issue resolved - suffice to say it's been nipped in the bud.)("Final", but may have other ideas or contributions)Consider a fun donation and tribute to the site* as well.
*Reserve right to post as entry into any potential seasonally relevant site event.
Happy October everyone.
October 5, 2023 at 2:44 am #2033461Love this one Spats. Trivia - Cassandra Peterson (as Elvira) was the host an Australian horror television series "Elvira's Thriller Theatre" back in the 80s. Only watch for the horror and not her low neck-line... honest 😊.
October 5, 2023 at 4:28 am #2033474It could be me, but she appears a bit " cut out". Maybe because she is lit with blue, while room is red?
October 5, 2023 at 7:33 am #2033488@gaver It could be me, but she appears a bit " cut out". Maybe because she is lit with blue, while room is red?
All lighting is DAZ Iray. DOF and fog cube used is trained on and just in front of sofa, and main spot is focused on subject. (See lit wireframe here.)
If you look at the blue/violet backlighting*, you can see it is diffused by fog (cube) in top center left, and also covers couch and subject in consistent ray-traced pattern. The orange/red fill lighting is purposeful*. Blue/violet runs top-back to bottom-front. Orange/red runs bottom-front to top-back from behind couch to fill back wall.I had the option of keeping the fog cube density cranked up and flooding past couch and into foreground (and I do have versions of that as well). But it was too overwhelming and diffuse, and took away from the original effect* I was going for. I opted for a middle ground, where the back of the couch is just barely within the fog absorption, while subject is still more vivid.
*(Lighting intent and "original effect" meaning based on closer to what is seen on E's original production scenes, and in the reference photos I was using, here and here. Subject within those examples is also purposely more front-lit and vivid than background(s). Everything was meant to be more "in your face" and "cartoonish" back in those "public access channel" kinds of campy productions. While the professional photo stills were meant to be more promotional. - It's an amalgam of both styles.)
... I could post other (non-hi-res) versions of increased fog cube density, for the perusal and review/opinion of the thread? It does create an effect, but it changes the scene quite a bit.
October 5, 2023 at 8:02 am #2033493@frank22 Thanks. I don't know that I've seen an Aussie version of any Elvira production. (Unless I did and didn't know it.)
Will have to look that up, thanks.
(Trivia - I watch for both. 😊)Tis the season to watch classics with cocktails and Cassandra.
(I hope she's doing better since Paul - Reubens - died.)October 5, 2023 at 11:45 pm #2033735Great Job! I love it!
The blue/red lights look properly spooky-ish 🙂
I am wondering why you are not using Photoshop though. It can enhance your pics quite easily IMO. I would suggest just using the filter "Camera Raw". It's easy and fast to use.
Here is what I did with it (I hope you don't mind):
October 7, 2023 at 10:36 pm #2034316@legolas18 Interesting rendition. No I don't mind at all. I figure once these things are out there they're sort of left-the-nest children in a way. Take on a life of their own.
While I don't have any strict rules of not using PS, I rarely do much anymore simply out of principle. Over the last few years with DS I've gotten away from the habit, other than light or level corrections. But for that I've more recently switched up to Darktable (a sort of free/open version of LightRoom), so, really, I don't much touch PS anymore, at least for DS renders.
Some might consider that a "mistake" or a "fault". Maybe not getting as close to perfection as possible before sharing an image. Or not "finishing" an image properly. I choose to see it as a motivator to do as much within DS as possible before processing. And if I never process at all, and am still satisfied with a render, then all the better. DAZ is nowhere near perfect, but it does have its character traits, and many of them I've learned to like well enough. DAZ Iray can never* compare to something like Arnold, but for what it's worth it does a kind of unique job just the same.
*(Unless someone or something comes along to completely re-write or re-utilize the engine somehow, as discussed at length elsewhere in the forums.)Comparing orig render and your edit, for example:
While I do find the tone more balanced overall, the sharps have obviously been de-tuned out as well. While that blurring or smoothing has created a more natural and acceptable feel in the foreground, and balancing through matching, the background details have been lost. And even though there was a purposeful DOF and fog effect to dull the original render background, the non-edited render still also maintained a more vivid and illuminated brightness in the DS-only ver; along with the detail and lighting in the background objects. (If you view them side by side, or use the superimposed-toggle back and forth trick, the differences are more stark.) (Or perhaps this is just an effect of the lower resolution image in comparison? Not sure.)
None of this is to say one image is "better" than the other, either direction. That's not at all what I mean to imply. They're both good quality and have their merits. But for the purposes of my original intent, the rendered image came closer to the vivid and high contrast original main reference photo. (Sorry for low-res, low quality ver.)It's taken a while to get to this point using solely DAZ Iray, to be sure. And maybe it's a "beat your head against the wall" kind of pointlessness, to some - the learning is certainly never over with such a system. And, of course, depending on the render or the intent, PS or Darktable are always options. But, for me, the closer I can get to a finalized and acceptably realistic render using only DS when possible, the more I feel like I can use that knowledge in the next project.
(Just a personal approach. Can and may change again at any time, who knows.)(Thanks for the input as always, of course.)October 8, 2023 at 4:03 am #2034365@Spats
I to have been using PS before I got a decent PC. After upgrading I to try to accomplish the whole task in DS. Still learning every day and wondering " how do I....." from time to time.October 9, 2023 at 7:57 am #2034707To Elvira outside Cinema:
"how's your head?"
Elvira - "I haven't had any complaints yet."https://reelrundown.com/celebrities/A-Salute-to-Elvira-Mistress-of-the-Dark
https://en.wikipedia.org/wiki/Cassandra_Peterson
Interesting Bio's about Cassandra - that could have ended with a very tragic childhood accident.
Belated Birthday wishes for Sept 17th [72].
Long may she reign as Mistress of the Dark... 🙂October 9, 2023 at 6:58 pm #2034844 -
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