@niniane - this is one of the test renders, it's not great. Not even close to my standards.
Just wanted to see how it looks, without any postwork 🙂
My primary work is animation through pipeline of different software, starting from DAZ and through Cinema4D, Zbrush, Maya, nVidia Omniverse, Unreal... up to Metahuman and hyperrealistic video for movies and gaming industry (although gaming industry demands low poly count, tho).
So, you can watch this as a rough sketch of a character that I intended to use, but never finished him and make him "alive and ready" for a big screen.
Anyway, this is not the place to talk about it, I apologize to everyone for mentioning this topic in completely unrelated thread.
Sorry guys and gals 😉
All the best, yours sincerely
Worda