Thanks J. I hope the .duf works for you.
It's funny... most of the .fbxs won't import into DS. But if I import into Blender and re-export to a new fbx, most will work fine. This one didn't. I had to export out of Blender as a .dae.
On FBX conversion, I think it's largely because of the version (I think FBX specifications differ by year? Can't remember.) The end result is that I think Blender exports to an .FBX version taht is more compatible to DAZ' ability to read it (that is, the ones that don't work in DS are of a newer spec/version than what DS can read, if that makes sense.)