DA Let There Be Moss

DA Let There Be Moss

DA Let There Be Moss
DA Let There Be Moss Details

In the tradition of DA Let is Snow, Design Anvil brings you DA Let there be Moss.

DA Let there be Moss is a system for adding Moss to any object in a scene utlizing preconfigured layered or single geoshells and Shader presets for both 3Delight and Iray.

Quick and easy to use, simply add one of the preconfigured shells and then load the desired shader to the shell to add a moss covering to any object in Daz Studio. There are 11 varied moss shaders included which vary in coloring and coverage of the Moss on the object. Layering of the shells and shaders allows for a a complex coverage of Moss on the object.

Transform any object or scene with a realistic mossy covering with ease!

Daz Studio Iray Shader Presets (.DUF)
Daz Studio 3Delight Shader Presets (.DUF)

http://www.daz3d.com/da-let-there-be-moss

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