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  1. La_Pucelle

    Furries’ Furs – Rabbits and Mice

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    Furries’ Furs – Rabbits and Mice Bring out the animal in your Furries with textures designed to free their wild side. Works with Melody and Micah, and is the perfect Furries companion. What’s Included and Features Furries’ Furs – Rabbits and Mice: (.PZ2) Faces (Melody and Micah) Other RabbitA Other...
  2. La_Pucelle

    Furries’ Faces – Dog

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    Furries’ Faces – Dog Woof! Woof! Give “man’s best friend” a whole new meaning with Furries’ Faces – Dog. With this set of 14 faces, Furries show their canine side transforming into chihuahuas, scotties and more. Works with Furries for Melody and/or Furries for Micah. Textures sold separately. What’s Included...
  3. Soulman

    ~*FrightFul Wings*~

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    ~*FrightFul Wings*~ A .psd layer containing 24 beautiful ‘frightful’ handpainted wings, which is composed of 12 right side and 12 left side wings. Each positioned on a seperate layer for easy use. All wings have been painted on a 1500 x 1500 px sheet @ 300ppi with a transparent background...
  4. Johnny

    Tennis Club

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    Tennis Club Join in on the Tennis Club! A building located in a scenic surrounding with foliage inside the grounds to place it even more in tune with nature. there are 4 outdoor courts (2 regular sized and 2 smaller sized) and seating for viewers. Featuring: correctly pivoted props for...
  5. u_fo

    City Houses Toon

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    City Houses Toon format; -10 assets. -Fbx, obj and max formats. -One diffuse texture with 4k and 0.5k sizes in png format. – Psd file. This package contain 10 unique houses models. All assets unwrapped and textured. Easy to change diffuse color. https://assetstore.unity.com/packages/3d/environments/city-houses-toon-74127
  6. u_fo

    3D Cloud Models​

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    3D Cloud Models​ format; OBJ | FBX | MAX | TEXTURES 15 low polygon models: Duplicate, move, rotate, and scale the clouds in your scene to create an epic artistic direction. 3 custom shaders: Hard-edged Alpha Blend, Soft-edged Alpha Blend, and Alpha Clip. These shaders use just the RGB channels...
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